EPGS

Features Overview

The following is placeholder text known as “lorem ipsum,” which is scrambled Latin used by designers to mimic real copy. Quisque congue porttitor ullamcorper. Aenean eu justo sed elit dignissim aliquam. Integer tempus, elit in laoreet posuere, lectus neque blandit dui, et placerat urna diam mattis orci. Integer tempus, elit in laoreet posuere, lectus neque blandit dui, et placerat urna diam mattis orci.

 

Feature 1

The following is placeholder text known as “lorem ipsum,” which is scrambled Latin used by designers to mimic real copy. Vivamus a ante congue, porta nunc nec, hendrerit turpis. Mauris egestas at nibh nec finibus. Quisque congue porttitor ullamcorper. Quisque congue porttitor ullamcorper.

Feature 2

The following is placeholder text known as “lorem ipsum,” which is scrambled Latin used by designers to mimic real copy. Integer tempus, elit in laoreet posuere, lectus neque blandit dui, et placerat urna diam mattis orci. Sed a ligula quis sapien lacinia egestas.

Feature 3

The following is placeholder text known as “lorem ipsum,” which is scrambled Latin used by designers to mimic real copy. Sed a ligula quis sapien lacinia egestas. Vivamus a ante congue, porta nunc nec, hendrerit turpis.

EPGS
 
 
This is the new site I am updating over the course of the month. Please stay connected and email me if you have any questions.

Erick - April 2018
 

Martini Giant - is a podcast I will be involved with coming soon. I have been doing some preliminary designs for this website and the accompanying logo’s.

 
 
 
 

Background painted - Then additional treatment ideas

 
BF_TEST_001.png

Concept 001

Design incorporating classic BDB face with updates -

 
BF_TEST_002.png

Concept 002

 
BF_TEST_007.png

Concept 003

 

BBmBE copyright Erick Schiele and Ted Andre 2018

 
PAGE_03_W01.png

Concept 005

Early design .. playing around with collage..

 
 
 
 
 

RECREATION

I am recreating an old house that was next door to me when I was really young ( it burned down when I was 8 ). I am recreating the home based on old photos and city ground plans. I will then port this over to unreal. I am creating all of the elements in 3ds Max, 3D Coat and Substance painter. This is all a WIP section I thought of posting so I can see the progress and get an overhead view of everything as well as show my current work.

 
Old photo from City Hall

Old photo from City Hall

 
 
galHOME.png

Old photo from Glen’s sister