Selected Work 2022

Erick PG Schiele
CG Artist - Look Dev Artist- Filmmaker
The past 2 years I have been at Infinite World, working with a remote team as a senior cg generalist and look development artist. My tasks over the past year were Lighting and look dev work (all characters and looks for "Portal" web Emmy winner  ), Product looks for brands such as Califia and Budweiser, NFT idea generation, designing and creating a interactive experience using Unreal engine 5 for McLaren and towards the end, designing a substance designer to Unreal/ Maya work flow for the company.

As of November 2022, the company has gone dark.
Look Dev
Substance Tools - Maya - Vray
NFT Design
Maya - Vray - Substance Tools
Characters
Substance Painter - Mudbox - Maya - Vray
Unreal Demo
Unreal Engine 5 - Maya - Substance - PerForce

My tools for this period were Maya, V-ray, Substance Suite ( Designer, Painter, Sampler, Stager) after Effects, Nuke, mudbox, 3D Coat and Unreal Engine 5.

Past Work - Commercials
Nuke - Maya - Vray
Unreal Work 2022
Unreal 5, Substance, Blender
Past Work - Film
Maya - Vray - Etc..

AI Tests 2022

Train, Train, Train ...
Samples  from my prompt experiments
"Let's Run Away and Fall in Love .."
Visions of Chaos - Stable Diffusion

the Martini Giant Podcast

Over 100 Episodes !! 

Three industry professionals, Chris Nichols, Daniel Thron and Erick Schiele gather biweekly to talk obsessively about their favorite films, share insider stories on moviemaking, and drink some mighty fine cocktails. In this podcast, there's no kind of film we don't love, and everything is on the table from Infinity War and a Star is Born to Alphaville and Eraser head.

"Martini Giant" Podcast
100 Episodes and counting
With these other projects, I have been developing branding, websites, look development, writing as well as hosting a podcast once a week.

Billion Dollar Babies

Section of my Development work
for a show I am currently developing.

COOP !
Series Development + Design
Photography
Camera + 2am