Selected Work

Erick PG Schiele
CG Artist - Look Dev Artist- Filmmaker
The past 2 years I have been at Infinite World, working with a remote team as a senior cg generalist and look development artist. My tasks over the past year were Lighting and look dev work (all characters and looks for "Portal" web Emmy winner  ), Product looks for brands such as Califia and Budweiser, NFT idea generation, designing and creating a interactive experience using Unreal engine 5 for McLaren and towards the end, designing a substance designer to Unreal/ Maya work flow for the company. As of November 2022, the company  went dark.

In January and February of 2023, I had the opportunity to design and build an Unreal experience. Some of those pieces I have posted. I have also expanded my work with Mid Journey as part of my creative toolset as well as part of the process for the graphic novel I am creating.


In 2023 I designed and built an interactive promo film and Unreal project.

Using Unreal 5.1, I designed and created this project. Right now there are some things I will show.

Mawari video


In 2022 I did two sets of work for the Racing company.

One was a demo bid where I did all of the design and execution in Unreal 5.

Look Dev prelim Lighting

My tools for this period were Maya, V-ray, Substance Suite ( Designer, Painter, Sampler, Stager) after Effects, Nuke, mudbox, 3D Coat and Unreal Engine 5.

Substance Painter - Mudbox - Maya - Vray
Maya - Vray - Substance Tools
Maya - Vray - Etc..
Nuke - Maya - Vray


My Prompt Journey


Three industry professionals, Chris Nichols, Daniel Thron and Erick Schiele gather biweekly to talk obsessively about their favorite films, share insider stories on moviemaking, and drink some mighty fine cocktails. In this podcast, there's no kind of film we don't love, and everything is on the table from Infinity War and a Star is Born to Alphaville and Eraser head.

"Martini Giant" Podcast
100 Episodes and counting
With these other projects, I have been developing branding, websites, look development, writing as well as hosting a podcast once a week.

Billion Dollar Babies

Show  development

Series Development + Design
Camera + 2am