Erick PG Schiele
CG Artist - Look Dev Artist- Filmmaker
The past 2 years I have been at Infinite World, working with a remote team as a senior cg generalist and look development artist. My tasks over the past year were Lighting and look dev work (all characters and looks for "Portal" web Emmy winner ), Product looks for brands such as Califia and Budweiser, NFT idea generation, designing and creating a interactive experience using Unreal engine 5 for McLaren and towards the end, designing a substance designer to Unreal/ Maya work flow for the company. As of November 2022, the company went dark.
In January and February of 2023, I had the opportunity to design and build an Unreal experience. Some of those pieces I have posted. I have also expanded my work with Mid Journey as part of my creative toolset as well as part of the process for the graphic novel I am creating.
My tools for this period were Maya, V-ray, Substance Suite ( Designer, Painter, Sampler, Stager) after Effects, Nuke, mudbox, 3D Coat and Unreal Engine 5.
Substance Painter - Mudbox - Maya - Vray
Maya - Vray - Substance Tools
the MARTINI GIANT Podcast
Three industry professionals, Chris Nichols, Daniel Thron and Erick Schiele gather biweekly to talk obsessively about their favorite films, share insider stories on moviemaking, and drink some mighty fine cocktails. In this podcast, there's no kind of film we don't love, and everything is on the table from Infinity War and a Star is Born to Alphaville and Eraser head.
With these other projects, I have been developing branding, websites, look development, writing as well as hosting a podcast once a week.
Billion Dollar Babies
Series Development + Design